Concurrency in Rust
Rust async/await: understanding futures, executors, tokio runtime, and building high-performance concurrent applications.
I'm a software engineer specializing in backend systems, distributed systems, and data systems. I design and build systems that are reliable, scalable, and maintainable, with a focus on system architecture, data flow, and service coordination as systems scale.
My engineering approach prioritizes clarity, correctness, and long-term maintainability. I make design decisions through explicit trade-off analysis, ensuring software performs predictably under real-world conditions including high load, failures, and evolving requirements. I also enjoy writing about software engineering, system design, and distributed systems, sharing technical insights and learnings from building scalable backend systems.